![]() And that is partially true: outside some minor changes, which do make the game feel smoother and quicker, Ragnarök does feel very similar to the previous game. So the expectation was that we would basically get the same game with new content and a bigger story. Could the sequel build upon the qualities of the first game, expand the scope and deliver on the quality of writing and storytelling that was established with the first game, while lacking the surprising innovation of the initial reboot? The short answer is: yes.Īfter the first trailers for Ragnarök came out, it was clear that the game would strongly resemble God of War (2018), using the same engine, animations and also mechanics.
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